The interactive element of this project could be realised in two ways: either by having an interactive interface for the audience to use - like a joystick or button. Or by sensing the audiences presence.
My initial feeling towards the former option was that it was too crude and unsubtle. The idea of simulating a virtual dice to select what audio went with what visual. echoing dada poetry et al. This idea seems too systemmatic as the clips should be able to flow one after the other to form a story effectively. I can to the same conclusion with buttons and other controller - it is not the intension to turn the audience into djs/vjs.
So.... the latter option offers a few variations. Firstly - one big sensor that detects any movement in its field. The upside to this is that it would be simple to programme.
I believe there is a way to detect population.... so the more people in the room the piece could evolve accordingly.
IR sensors detecting where people are in the space.
And Impact Sensors underfoot detecting the audiences passage
through the space.
Wednesday, June 18, 2008
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